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Post by Sovereign Lord Xerxein on Sept 21, 2006 15:26:43 GMT -5
I'm currently cleaning up the site in order to get ready for a fresh new list of games. If you wish to suggest a game for the clan, list here if you'd like.
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Post by Sovereign Lord Xerxein on Sept 21, 2006 15:27:01 GMT -5
yeah
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great xXx
Citizen
Sergeant
Knight's have the power and i am a Knight, user of the giant axe
Posts: 45
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Post by great xXx on Sept 23, 2006 3:25:05 GMT -5
... i dont know any good game.. but ... even if we finded another game.. we dont have enough members.. we only have: aub,inu,darklink,me, X, and the DR people and DR is in ET now... let us get more members and then move to more games
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Post by Sovereign Lord Xerxein on Sept 25, 2006 7:32:04 GMT -5
I intend on gaining fresh recruits from each game before I make anything official. If we cannot make enough people from the exact designated game, then we will scrap the attempts for the game until further notice. I will not let us spread thin again.
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great xXx
Citizen
Sergeant
Knight's have the power and i am a Knight, user of the giant axe
Posts: 45
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Post by great xXx on Sept 25, 2006 13:03:38 GMT -5
ok
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Post by darklink on Sept 28, 2006 10:29:27 GMT -5
i have 3 or 4 games to suggest IF you want em
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great xXx
Citizen
Sergeant
Knight's have the power and i am a Knight, user of the giant axe
Posts: 45
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Post by great xXx on Sept 28, 2006 10:52:25 GMT -5
if you have them.. dont wait.... put them here
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Post by Sovereign Lord Xerxein on Sept 28, 2006 11:43:21 GMT -5
Yes, don't leave us asking for them. Time is very valuable brother.
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aubrey
Citizen
General
can't touch me loser
Posts: 719
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Post by aubrey on Sept 28, 2006 15:48:45 GMT -5
ha everything is irrelavent here u need to be doin things in game and tell us later do everything first dont think just act
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Post by Sovereign Lord Xerxein on Oct 5, 2006 11:55:14 GMT -5
Amen to that.
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edd
Citizen
go play in traffic noobs
Posts: 71
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Post by edd on Oct 15, 2006 21:42:14 GMT -5
why dont we try WoW its pretty cool right lordx u know wut im talking about
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Post by MR LINK on Oct 16, 2006 10:47:08 GMT -5
[glow=red,2,300]it costs money[/glow]
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Post by Blitz of MK on Oct 22, 2006 23:24:39 GMT -5
Hmm LordX. this is Blitz of MK here. you don't have many members i see as knight posted. I would like to enlist . i've only been in Legion once and that was a quiet short while.
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great xXx
Citizen
Sergeant
Knight's have the power and i am a Knight, user of the giant axe
Posts: 45
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Post by great xXx on Oct 23, 2006 11:10:57 GMT -5
..dont call me knight..... my name is great_xXx or if you dont know that name use this one: saron im gonna take out the knight thing.....
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Åká
Citizen
Posts: 33
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Post by Åká on Oct 27, 2006 16:13:44 GMT -5
Actually... there's a pirate version of WoW that's free. It's buggy as hell though. I should know since I admin'ed a freeshard server using that software. -_-
Frankly the bugs in the software are so persistant and annoying that it would drive any admin into howling or snarling in frustration and anger many a time.
If you folks want to try it anyway I still have a copy of the freeshard files that I kept on my pc for self-testing purposes on a private testing server. Before anyone says yes though you should be aware of exactly how numerous and nasty the bugs are/were.
*) Shaman's can't use any skill that needs totems because they also can't complete any of the quests that give out totems.
*) Every time you update the software every single thing you fixed or improved or put in gets completely removed all over again.
*) Maximum of 40 users (even then its pushing it the software can cause the host pc to crash.. a lot. Probably 20-25 should be true max limit).
*) While in water druids can't use aqua-transform skill. That same bug "action can't be done in the water" also causes boxes to be unopennable making some quests undoable.
*) Some of the trainer scripts are missing so certain classes (particularly paladdins) will be unable to train at certain levels.
*) The GM instant teleport ability sometimes 'misses' the area and instead has them falling endlessly into a blank void that can only be stopped by ctrl/alt/del closing the WoW program and restarting it several times.
*) Boats and blimps transportation for players sometimes 'drops' the player into an endless blank void that can only be stopped by ctrl/alt/del closing the WoW program and restarting it several times or a very quick GM insta-casting the summon player on them the moment they rejoin before they start re-falling.
*) Shaman stomp skill causes GMs to be permanently stunned unable to move or cast any skill including the GM commands, hell they can't even select to manually exit the game. Only a despell cast upon the GM or a ctrl/alt/del restart fixes the problem.
*) If a GM creates a creature at a spawn spot with specific differences from the baseline monster (ie it's bigger/smaller or uses a different visual model) it only stays that way until the monster has been killed. Next respawn turns it back to normal.
*) The leatherworking skill can sometimes spontaneously go nuts. I'd explain it better but its so incredibly freaky and changes constantly that it's hard to explain exactly. Here's an example of what I mean though... somehow my druid nightelf leatherworker began to wear salt on her shoulders instead of shoulderpads. Somehow she also one day would have 500 skill the next 217 skill the next 23 skill, the next 471 skill, etc. Somehow she somedays also would have a bunch of options available she shouldn't have and the options that should have and options she should have were filled with "not found in database" options. Somehow she'd be making something in leather and every so often spontaneously she would build a metal item or an alchemist potion instead. Yeah that skill is that freaky.
*) Any quest that needs boxes openned was undoable. (Same reason why Shaman quests won't work.) Examples were the Darkside Beach's joke box quests or whatever they are called and of course the previously mentioned Shaman quests with the totem rocks.
*) The Shaman quest's monsters "Stone Spirit", etc. never spawned and when you as a GM force them to spawn they don't follow their script on what they are supposed to do. Nor can you force them to give out the shaman totem thingies without the missing box part having to be followed.
*) A lot of 'Unique' Named monsters were spawned in multiple places like mad instead of just one spawned. For instance one tauren NPC was spawned 27 times in different places about 100 steps from each other along a long road. Deleting the 'bad' spawn points only stops the multi-spawns until the next time the server crashes or gets updated.
There were a few other odds and ends but that's the major ones (of what I can remember). Since on that other server I was the admin mainly in charge of receiving bug reports and/or trying to fix them you can just imagine how annoying I found the bugs to be.
Most annoying of all to me however was the big huge dungeon area I stuck into the game that got deleted by the server update/server crash on 5 seperate occassions before I finally gave up on making the area for the players on our server. Since all new areas had to be stuck in in-game it means I had to waste several hours a day every single time sticking in the area all over again. Of course I tried to use those restarts to improve the area each time... but it was still incredibly ANNOYING that all that time and effort was put in over and over again on building the area only to have it be taken away with a server crash or server update even after using the admin commands for saving the gamestate of the world. I probably spent as much wasted time on rebuilding that one area as I spent re-removing the dup NPCs repeatedly and as I spent trying to fix the Shaman quests.
So... yeah... incredibly buggy... but free to play.
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