aubrey
Citizen
General
can't touch me loser
Posts: 719
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Post by aubrey on May 21, 2006 11:09:47 GMT -5
same thing like flyff noone played it enough
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Post by Sovereign Lord Xerxein on May 30, 2006 7:27:53 GMT -5
I'm disappointed to see you guys to think of me that way. This is what happened, before I ever decided to expand, as a Senate we all voted on the name of Legion, the name of the clan was in place monthes before expansion. Upon expanding to other games, I quickly realised that I need to reform IL in a simple little way. Each game obviously plays differently, correct? Well thus being, I had to come to my senses and create different versions of IL for each game in order to bring out the most of IL in each game accordingly. I decided that in order to prevent confusion, each "colony" (which is the branch that exists in a certain game) will also have alternate names. Thus I made the Imperial Knights branch to exist Sherwood, Dragon Fire for Runescape, and Dragon Riders for Tankball. Imperial Legion is still very strong in Tankball as well. If you will take notice that Aka, Aubrey, Finz, Snowball, Canti, Link, Goomba, War, Cake, Moonscribe, Pirate, Krirka, Misou, Lazer, Serenity, Fantasy, Dominator, Charlie, Hellshade, Isak, Anthony, Pridetimes, Darth Malak, Foxy, Joutoe, Cryptseeker, Greatxxx, Sockerdood30, and Lord-X. I never had the impression that you guys ever were mad at me. I also don't know where you had the idea that IL was dead. Ohh, and if IL was failing, it was not entirely my fault. I had a 2 portions of time where I wasn't online much. The first time was when DR didn't exist and that IL was collapsing and thinning out just like Jman said, and Jman, don't support Death1. He is the one gone, along with Ops. Guys, just like I told Death1, I have had much exp. in clans in other games before, I have always used the Legion as its name. Legion has existed in many many games countless times. How many times must I say this, time and time again when we expanded to other games I said that we must all collaborate in recruiting. I specifically said that we MUST NOT rely on just ourselves to uphold each and every game. 30 people cannot all support Legion in 4 games. What we must have done was to recruit from each game. Recruit leaders from each game, and they would start recruiting as well. The whole design for this setup was specifically relying on us to estasblish succesful colonies in each game in which everyone can reside in in order to recruit to stablise and accomodate for the thinning. I new it was somewhat a gamble to spread to other games, but I had alot of trust in my brothers of the Empire to be able to help me in this hardest task, Everything went very well for a long while. I really wonder when it was that everything turned upside down. I do personally thank Dragon and Nfscarboy for holding the Runescape front.
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Åká
Citizen
Posts: 33
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Post by Åká on May 30, 2006 8:33:04 GMT -5
I can tell you what happened to the Sherwood front...
Most of the people there were already in pre-established clans or didn't want to sign up at a website (that's common actually). We had maybe 3 or 4 people from Tankball playing, then a couple people that joined just to keep tabs on it. We got a total of 3 recruits (2 recruited by Lord X and 1 by me) even with those limitations... but they stopped coming to the site. Meanwhile the 3 or 4 Tankball people (which includes myself) started to wane from Sherwood and turned their attentions back to Tankball or Runescape or other games. For weeks now I've been practically the only one active on that site, and that's with my not even playing that game anymore.
I think there's a lesson to be learned from that admitted failure though... we need to do a bit of research before we move into any other games as to whether or not the game can handle a clan system, whether or not there's recruitability in the game, and whether or not the game has the kind of holding power needed to keep members active long enough to recruit the next generation in to make the clan grow stronger.
At this time I can think of 4 free online mmo games that might suit the needs... Conquer Online, KAL Online, MapleStory, and Stick Arena. I've played all 4 games and all seem to have a strong clan participation level. The first 3 even come complete with a previously installed clan system and clan channels and a list of who's online from the clan or offline. (Currently I'm only active in MapleStory, StickArena and of course Tankball... but I might still be able to access my old accounts to check those other two if the accounts haven't been deleted for inactivity.)
But the question is whether or not we can make it work. Pridetimes and myself are both heavily into the MapleStory game atm, but both of us have already pre-joined clans inside that game so if the legion sets up there we'd have to ditch them, which isn't exactly something I relish since I'll lose contact with some very nice people.
There is another problem though, X. People do not like to be in a clan that has inactive leader(s) and bail ship for more active clans. In all likelihood any clan face we establish in future games will be doomed to failure simply because the legion is so big that you can't spend significant time keeping all of the clan hubs alive.
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jman
Citizen
Posts: 28
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Post by jman on May 30, 2006 15:50:49 GMT -5
I know you guys were spread very thin and it was too much to keep a big force in tb. I started looking up diffrent types of goverments that the IL may be and here is a list with discriptions of diffrent types of goverment.
Anarchy Anarchy is the complete lack of political systems. In a way, it is the state of nature, where there are no rules and the strongest have power over the weakest. Though nations might devolve into anarchy following internal strife or natural disaster, anarchy cannot be sustained. At a minimum, an anarchic nation will produce a tyrannical leader, and some sense of order eventually develops.
Dictatorship In a dictatorship, one person has absolute power. Though there is typically a military and a bureaucracy in such a nation, and though there are typically laws to dictate everyday goings-on, the dictator has complete discretion. Typically, the dictator takes on, or assumes, an aura of a deity, or a cult of personality emerges. Examples include Mussolini's Italy, Hitler's Germany, and Kim's North Korea. Dictatorial systems are often based on military power, and the term "military dictatorship" is used.
Oligarchy An oligarchy is, literally, rule by a few. Oligarchies are often the evolution of dictatorships from rule by a single person to rule by a small group of people. Examples include England in 1215, when the King was forced by nobles to sign the Magna Carta, or South Africa following the alliance of the English- and Afrikaans-speaking elite.
Theocracy A theocracy is an oligarchy based on religion - the group is ruled by the group's spiritual leaders. Religion is a powerful human phenomenon, and religious leaders can often exert great influence over the group's actions. Examples include many modern Islamic states, such as Iran or Afghanistan under the Taliban, and Puritan Massachusetts.
Monarchy A monarchy is best described in the same way that a dictatorship is. One key difference is that dictatorship is used as a derisive term, and monarchy is seen as much more benign. Historically, however, kings and queens have been as brutal as many modern dictators. The major difference is the transfer of power. In a dictatorship, power is often not transferred at all - the death of the dictator signals the end of the dictatorship; or it is transferred to a hand-picked successor. Monarchies typically have much stricter, hereditary systems of succession, such that a monarch's first-born son is elevated to king upon the monarch's death. Past and present examples include Saudi Arabia, England, and Thailand.
Democracy Though the word "democracy" is used in many contexts today, strictly speaking, a democracy is a system where the people rule. Each decision that needs to be made is made by the people in toto. Such systems are tenable only in groups up to a certain size - when larger, debate and voting become lengthy and cumbersome.
Indirect democracy As pure democracy quickly becomes unworkable, a variation on the form quickly evolved. In an indirect democracy, representatives of large groups of people are selected and these representatives meet to conduct the government. The selection of representatives is typically via election, where a selection of candidates for the position are put before the people, and by majority vote, one of them is chosen. Several levels of indirection are possible as the system grows: for example, in the United States prior to the 17th Amendment, Senators were chosen by state legislators, which were chosen by the people.
Plutocracy In a plutocracy, the ones with the most resources are the ones who rule. The most common place to see plutocracy in action is in emerging democracies, where the leaders look to wealthy citizens for guidance on governmental affairs. Such contacts do not necessarily have to approach plutocracy, but because of the human propensity for attraction to wealth and the human propensity for attraction to power, the combination of the two can, at a minimum, radiate plutocratic features.
Aristocracy In an aristocracy, the upper class of citizens, however that might be defined in any one society, holds the power. Heredity, or rule by right of birth, plays a large role in continuing power. Aristocracy is closely related to both plutocracy and monarchy. In a typical system, such as that of medieval England, one family from a group of aristocratic families rises above the rest, either through military conquest or agreement between the families.
Meritocracy "Meritocracy" is a phrase that has some political baggage attached to it, not so much as a political system in itself, but as a modifier of another type of system. Colloquially, then, a meritocracy is a political system whereby the most deserving people lead. But it does have a more formal definition: where the leaders are chosen from the masses based on those who have achieved the most. "Achievement" is a vague term, and can be societally based, such as those who are the best educated, those with the most money or land, or those with the most fame; in this way, an aristocracy, plutocracy, or even a theocracy can be called a meritocracy.
Stratocracy A stratocracy is a government run directly by the military; stratocracies are more commonly known as military dictatorships. There have been relatively few pure stratocracies over time, though there have been many nations with a strong military but with (at least nominal) civilian rule. Yes i know we are not a anarchy or a Theocracy, Theocracy is the muslim clan...sort of.
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aubrey
Citizen
General
can't touch me loser
Posts: 719
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Post by aubrey on Jun 1, 2006 19:52:45 GMT -5
looks like u've done ur homework
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Post by Blitz on Aug 9, 2006 18:54:33 GMT -5
Hello people. some of you may know me, yet many may not, I would suggest expanding this library including allies and enemies
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Post by Theros on Aug 28, 2006 18:39:39 GMT -5
dude i thought you were in the army
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